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Mass effect 1 weapon mods2/2/2023 ![]() It takes time to find the best weapon/mod/character arrangements, and this is exciting at first but can get tiresome for some players. Shepard can use some of these guns and assign the rest to their squadmates, and mods can be used, but that barely slows down the clutter. ![]() Then, each weapon type has 10 available models. Shepard will obtain many different firearms and mods, and soon enough, the Commander's inventory will be overflowing with military hardware - but there is a limit to how much may be held at a time. So, Shepard can customize those weapons with in-game mods, and each weapon type has more than one brand. ![]() Interestingly, Shepard can use nearly any weapon type regardless of class, but it's difficult to max out Shepard's talents for all of these firearms. ![]() In the first Mass Effect, Commander Shepard has access to weapons of all kinds, from pistols with serious stopping power to shotguns for close-range blasting and sniper rifles to blow off a Geth's flashlight head from afar. ![]()
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